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⚫ | <p style="text-align:center;">'''Rebirths''' are a game mechanic that allows players to lock old transformations for use from rebirths 1-2, excluding rebirths 11, 8, and 111. Each rebirth gives the player a 50% stat multiplier to their current multiplier. The required stats for rebirths go up by 3,000,000 every time. Refer to the table for examples:</p>''You can keep rebirthing infinitely, but this chart is just for reference. The "N" rebirth is any rebirth past 19'' |
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− | <p style="text-align:center;"> |
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+ | [[Category:17 50,000,000 4.4]] |
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⚫ | '''Rebirths''' are a game mechanic that allows players to |
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+ | [[Category:Dragon ball ultimate]] |
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− | {| class="wikitable" style="text-align: center;" |
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− | !Rebirth |
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− | !Stat requirement |
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− | !Multiplier |
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− | |- |
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− | |0 |
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− | (beginning) |
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− | |Nothing. This is when you start |
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− | |1.0 |
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− | |- |
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− | |1 |
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− | |2,000,000 |
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− | |1.2 |
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− | |- |
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− | |2 |
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− | |5,000,000 |
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− | |1.4 |
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− | |- |
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− | |3 |
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− | |8,000,000 |
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− | |1.6 |
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− | |- |
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− | |4 |
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− | |11,000,000 |
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− | |1.8 |
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− | |- |
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− | |5 |
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− | |14,000,000 |
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− | |2.0 |
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− | |- |
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− | |6 |
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− | |17,000,000 |
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− | |2.2 |
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− | |- |
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− | |7 |
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− | |20,000,000 |
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− | |2.4 |
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− | |- |
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− | |8 |
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− | |23,000,000 |
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− | |2.6 |
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− | |- |
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− | |9 |
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− | |26,000,000 |
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− | |2.8 |
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− | |- |
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− | |10 |
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− | |29,000,000 |
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− | |3.0 |
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− | |- |
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− | |N |
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− | ("N" for any given rebirth) |
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− | |<nowiki>+3,000,000</nowiki> |
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− | |<nowiki>+0.2</nowiki> |
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− | |} |
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− | *You can keep rebirthing infinitely, but this chart is just for reference |
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⚫ |
Revision as of 13:20, 22 January 2022
Rebirths are a game mechanic that allows players to lock old transformations for use from rebirths 1-2, excluding rebirths 11, 8, and 111. Each rebirth gives the player a 50% stat multiplier to their current multiplier. The required stats for rebirths go up by 3,000,000 every time. Refer to the table for examples:
You can keep rebirthing infinitely, but this chart is just for reference. The "N" rebirth is any rebirth past 19